Because minions inherit only a fraction (around 30%, possibly more since recent patches) of certain player stats, stacking Crit Chance or Attack Speed on the player character for a minion-focused build can deliver far less minion damage than the same investment would deliver for a self-cast build, so it's easy to either under- or over-invest without realizing it.
This trap is compounded by Season 15's own guidance to specifically watch for overcapping, implying minions may inherit a high enough share now that self-stat overcap can waste points twice over (once for the player's own diminished use of the stat, once for the minions).
Historically cited inheritance rate: ~30% of bonus Crit Chance and bonus Close/Distant Damage.
For a minion build, verify the actual inheritance behavior in-game with a damage meter before over-investing in stats that may only partially (or, per some claims, fully) transfer - don't assume either published figure.
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