Patch 3.1.1a had removed the old restriction limiting players to one Cube-crafted Mythic Unique equipped at a time, letting players stack several. Season 15 reinstated that limit, but narrowly: only Mythics produced via the Cube's 'Upgrade Direct to Mythic' recipe carry the new 'Crafted' tag; naturally-dropped Mythics and Jeweler-crafted Mythics are exempt and stack freely with each other and with one Cube-tagged item.
This is the specific mechanic the task calls out as needing a workaround: since only ONE recipe path is restricted, a player who wants multiple Mythic effects simply needs to source additional Mythics from drops or Jeweler crafting rather than Cube-upgrading more than one item; there is no way to remove the Crafted tag itself once applied.
Blizzard scoped the reinstated restriction to the specific crafting path that made deterministic Mythic acquisition trivial (Cube Upgrade Direct), rather than to the Mythic rarity itself, leaving the other two acquisition methods untouched.
Limit: 1 Crafted-tagged (Cube Upgrade Direct) Mythic equipped at a time. No limit on naturally-dropped or Jeweler-crafted Mythics stacked alongside it.
Plan itemization so your single 'guaranteed' Mythic slot (the one you most need a specific, chosen Mythic for) is the one you Cube-upgrade directly; fill any other Mythic slots from drops/Jeweler crafting instead of a second Cube upgrade, which would be wasted since only one Crafted item can be worn.
season15ConfirmedAll
Patch note: 3.2.0/3.2.1: reinstates the Crafted-tag equip limit removed in 3.1.1a, scoped to the Cube Upgrade Direct recipe only
Open in the planner