# TRAP: gearing a minion build's Crit Chance/Attack Speed as if minions were you

Because minions historically inherit only a fraction (commonly cited at 30%) of certain player stats, stacking Crit Chance or Attack Speed on the player character for a minion-focused build delivers far less minion damage than the same investment would deliver for a self-cast build - while the true current inheritance rate is itself disputed (see season15_minion_inheritance_dispute), meaning it's easy to either under- or over-invest without realizing it.

Diablo IV patch 3.2.1. Category: trap. Evidence: Community claim.

## Detail
This trap is compounded by Season 15's own guidance to specifically watch for overcapping, implying minions may inherit a high enough share now that self-stat overcap can waste points twice over (once for the player's own diminished use of the stat, once for the minions).

## Numbers
Historically cited inheritance rate: ~30% of bonus Crit Chance and bonus Close/Distant Damage.

## How to use it
For a minion build, verify the actual inheritance behavior in-game with a damage meter before over-investing in stats that may only partially (or, per some claims, fully) transfer - don't assume either published figure.