# Not everything snapshots - 'while Vulnerable'-worded bonuses instead re-check live, every tick

Effects worded as a live conditional (e.g. Barbarian's Cut to the Bone: bleeds deal more damage 'while the target is Vulnerable') are dynamic, not snapshot-able: they only apply for the ticks that land while the condition is currently true, regardless of what was true when the DoT was first applied.

Diablo IV patch 3.2.1. Category: snapshotting. Evidence: Confirmed.

## Detail
This is the direct counter-case to snap_dot_snapshots_vulnerable_and_berserking and is just as important to know: confusing the two leads to bad sequencing (e.g. assuming a dynamic bonus is 'locked in' when it actually needs continuous uptime to matter, or vice versa).

## Why it works
Dynamic bonuses re-evaluate the trigger condition at each tick rather than reading a value stored at application time; the source explicitly names Cut to the Bone, Conceited, and Godslayer Crown as dynamic rather than snapshot-able.

## How to use it
Before assuming a DoT-boosting passive is 'free' once applied, check whether its wording is a snapshot-able flat bonus or a live 'while X' condition; for dynamic bonuses you must maintain the condition (e.g. re-apply Vulnerable) for the DoT's whole duration to get full value.